The Adventures of Captain Comic (David Fifield's).Breath of Fire III (The Vast and the Violent).Breath of Fire - See at end of list: Multi-series, Other.Bravely Default / Bravely Second: End Layer (MarvinXLII's).Borderlands: The Pre-Sequel (Turk's Gun Randomizer) - OBSOLETE.Borderlands 2 (shadowevil1996's Gun and Item Randomizer) - OBSOLETE.Borderlands 2 / Borderlands: The Pre-Sequel (BLCMods) - Mod repository containing multiple randomizers.Bomberman Tournament - See at end of list: Multi-series, Connected worlds.Bloodstained: Ritual of the Night (Randomizer Tweaks and True Randomization Script).Bloodstained: Ritual of the Night (Randomization Generator).Blood - See at end of list: Multi-series, Other.Blasphemous - See at end of list: Multi-series, Connected worlds.Blasphemous (Item and Enemy Randomizer).Blade of Darkness (Gorentity Mod with Random Enemy Creator).Bat Boy (Demo) (Archipelago.BatBoy) - Requires Archipelago.Baldur's Gate II: Enhanced Edition (Improved Anvil Enhanced Edition).Baldur's Gate II: Shadows of Amn (Improved Anvil).Baldur's Gate / Baldur's Gate: Enhanced Edition / Baldur's Gate II: Shadows of Amn / Baldur's Gate II: Enhanced Edition / EasyTutu (mod) / Baldur's Gate Trilogy (mod) / Baldur's Gate: Enhanced Edition Trilogy (mod) (Sword Coast Stratagems) - Mod collection that can randomize the maze in Watcher's Keep for Baldur's Gate II.Baldur's Gate / Baldur's Gate: Enhanced Edition / Baldur's Gate II: Shadows of Amn / Baldur's Gate II: Enhanced Edition / EasyTutu (mod) / Baldur's Gate Trilogy (mod) / Baldur's Gate: Enhanced Edition Trilogy (mod) (Item Randomiser).Baldur's Gate / Baldur's Gate: Enhanced Edition / Baldur's Gate II: Shadows of Amn / Baldur's Gate II: Enhanced Edition / Baldur's Gate: Enhanced Edition Trilogy (mod) (Enemy Randomizer).Azure Dreams (Game Boy Color) (pro_grammar's).Axiom Verge (Pozzum's) - OBSOLETE due to official game integration since v1.48.An Untitled Story (Mokesmoe's) - Support available on the ESA Randomizer Discord server.Amnesia: The Bunker (Dog Tag Randomizer).Age of Mythology: Extended Edition (Steam Workshop - Map Scripts).Age of Empires II: The Age of Kings / Age of Empires II (2013) / Age of Empires II: Definitive Edition (HyperRandom).Super Adventure Island II (abyssonym's).Adventure - See at end of list: Multi-series, Connected worlds.Advance Wars 2: Black Hole Rising (Ephraim225's).Lingo (Brenton Wildes) / Pokémon Emerald Version / Doom II / Shivers / Heretic / Landstalker: The Treasures of King Nole / Final Fantasy Mystic Quest (added to Archipelago)įor older changes, you may consult the full changelog.The Legend of Zelda: Majora's Mask 3D (MM3D_Randomizer. The Battle of Olympus (Item Randomizer).Super Mario RPG (Switch) (ObsidianMaker's).Pokémon Mystery Dungeon: Red Rescue Team (Suguivy's).KuruKuru Kururin (KuruKuruKurandomizer).Cliffhanger Redux (Super Metroid hack) / Super Zero Mission (Super Metroid hack) / Metroid: The Blue Plague (Super Metroid hack) (added to ironrusty's).The Elder Scrolls V: Skyrim Special Edition (Alchemy Effects Randomizer, SKSE).Stardew Valley (Community Center Bundles Randomizer).Shogun Showdown (Enemy / Boss Randomizer).Mystical Ninja Starring Goemon (Ancient Cave Starring Goemon).King Arthur: Knight's Tale (Skill Tree Randomizer) - Documentation in Wiki.This subset only shows recently added entries from the past 3 months, with the most recent ones on top, with the exclusion of obsolete ones. Latest revision: Official Discord Community Server So if you want unlimited magic then go to Debug Stuff > CHR Debug > All No MagicQty Consume I'll remove my previous post to not confuse other people with wrong answer.The BIG List of Video Game Randomizers | Guillaume Fortin-DebigaréĮxhaustive list of all known video game randomizers. I forgot that Dark Souls 1 isn't using Magic like DS3. Can't seem to get the infinite magic working, it is working on the other table though, through the same debug flags, your table seems to point to the wrong address, not sure if I'm the one fucking something up or what. Yeah, that didn't work for me either, so you're not the only one. I copy pasted world progression flags from the original table (with a little bit regex sorcery obviously), added "Table Info" with mini-FAQ (similar to old one) and something else that I don't remember.
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